

Warning: class FSPY_BLENDER_OT_import_project contains a property which should be an annotation! Renderer: AMD ARUBA (DRM 2.50.0 / 4.15.0-54-generic, LLVM 6.0.1)Įrror text: BadMatch (invalid parameter attributes)įound bundled python: /home/prophessor/tmp/blender2.8/blender2.8/blender2.8/blender2.8/blender2.8/blender2.8rc/2.80/python Warning: Could not find a matching GPU name.

Read prefs: /home/prophessor/.config/blender/2.80/config/userpref.blend UDP: I just noticed that when using a diffuse shader, the light is displayed correctly. blend file (although there is nothing special about it, the same can be done in the standard scene), the system-info.txt file, as well as errors that appear when blender starts. The same scene, but in the aed82dafff version in normal mode (fifth screenshot).Īlso, I attach the. Same scene, but using Cycles rendering (fourth screenshot). Same scene, but in softwaregl mode (third screenshot). Moreover, by changing the blending mode in the material, the following effect is obtained (the second screenshot). Operating system: Linux Mint 18.3 Cinamon 3.6.7 x86_64 Linux 4.15.0-54-genericįrom screenfetch: AMD ARUBA (DRM 2.50.0 / 4.15.0-54-generic, LLVM 6.0.1) system-info.txtĪfter version aed82dafff, the lighting in the Eevee render (the first screenshot) stopped working.
